* The Game * An occupied site of the game, test your strategic. * The game has the normal mode and custom mode. * Normal mode has 18 stages, will open the Custom mode if you cleard all stages. * Custom mode, players can randomly generated large, medium and small size of the map for the game. ***************************************************************************** * All land occupied win. * Loss of all the cells failed. * Is divided into 7 mutually hostile forces. * Blue Color is Your force. * With the forces of two or more cells connected to form a town. * Start of the game, each town according to block the initial gold. * The end of each round, all towns based on the number of cells and soldiers of the gold settlement. * A single block can not operate. * House on behalf of the city cell. The city cell means that this was a town can operate. * The soldiers set 3 levels. * The level of representation of a helmet, Level 1 soldier, Level 2 soldier, Level 3 soldier. * A Level 1 soldiers need 10 gold coins to buy. * A Level 1 soldier per round none consumption of gold. * A Level 2 soldier need synthesis of 2 level 1 soldiers. * A Level 2 soldier each round need to consume 8 gold coins. * A Level 3 soldier need synthesis of 3 level 1 soldiers. * A Level 3 soldiers each round consumption of 20 gold coins. * A Tower need 15 gold coins to buy. * the towers can not be upgraded. * Towers do not consume gold. * two soldiers can not be synthesized. * The end of each round, all towns will be settled, if the coins is insufficient to pay the soldiers, all soldiers in the town were all be dead. * If soldiers were dead, will become a tombstone. * If The tombstone in a round is not clear, will become a tree. * Tombstone or trees should be avoided in own towns, because they do not generate revenue. * Tree, if not pROMptly removed, to provide their will affect to the surrounding empty land into a tree.